![]() A big challenge was the multiplayer, because Nintendo's systems for that are rather basic. :) Engine also managed to get the game through Nintendo certification pretty easily. Our engine is designed for easy portability so it's nice to see that work out. What I do know is that they got the basics working really quickly on Switch, so I guess that part was easy. That's a different company so I can't really speak for them regarding how difficult the port was. The Switch port was done by Engine Software. Follow us on Twitter or Like us on Facebook!įacebook Twitter Instagram Calendar Please check out our Rules and FAQsĬool to hear you follow my blog! :D I should get back to blogging more actually: I haven't posted all that much in the last year. ![]() Email us at Step-by-step guide to doing an AMA.See more on our comment removals policy here. ![]()
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